Publikationen
Ausgewählte Publikationen
Hier finden Sie ausgewählte Publikationen aus den letzten Jahren. Eine ausführliche Liste der Publikationen finden Sie auf der Google Scholar oder DBLP Seite von Stefan Schneegaß.
Art der Publikation: Beitrag in Sammelwerk
Push Me: Evaluating Usability and User Experience in Nudge-based Human-Robot Interaction through Embedded Force and Torque Sensors
- Autor(en):
- Kassem, Khaled; Saad, Alia; Pascher, Max; Schett, Martin; Michahelles, Florian
- Titel des Sammelbands:
- Proceedings of Mensch Und Computer 2024
- Seiten:
- 399-407
- Verlag:
- Association for Computing Machinery
- Ort(e):
- New York, NY, USA
- Veröffentlichung:
- 2024
- ISBN:
- 9798400709982
- Digital Object Identifier (DOI):
- doi:10.1145/3670653.3677487
- Volltext:
- Push Me: Evaluating Usability and User Experience in Nudge-based Human-Robot Interaction through Embedded Force and Torque Sensors (8.18 MB)
- Link zum Volltext:
- https://dl.acm.org/doi/10.1145/3670653.3677487
- Zitation:
- Download BibTeX
Kurzfassung
Robots are expected to be integrated into human workspaces, which makes the development of effective and intuitive interaction crucial. While vision- and speech-based robot interfaces have been well studied, direct physical interaction has been less explored. However, HCI research has shown that direct manipulation interfaces provide more intuitive and satisfying user experiences, compared to other interaction modes. This work examines how built-in force/torque sensors in robots can facilitate direct manipulation through nudge-based interactions. We conducted a user study (N = 23) to compare this haptic approach with traditional touchscreen interfaces, focusing on workload, user experience, and usability. Our results show that haptic interactions are more engaging and intuitive but also more physically demanding compared to touchscreen interaction. These findings have implications for the design of physical human-robot interaction interfaces. Given the benefits of physical interaction highlighted in our study, we recommend that designers incorporate this interaction method for human-robot interaction, especially at close quarters.